The Plone community responded to the call and funded one hundred percent of the Sea Sprint goal nearly one month in advance of the sprint. The advance fulfillment of the goal permitted completion of the most difficult of the travel arrangements. When you next see the following people, please thank them for helping make Deco Lite in the Plone 4.x series possible:
- Kamon Ayeva
- Philip Bauer
- Gildardo Bautista
- Chris Calloway
- Enzo Cesanelli
- Thiago Curvelo
- Maurizio Delmonte
- Cris Ewing
- Patrick Gerken
- Matthew Hamilton
- Dan Jacka
- Andreas Jung
- Elizabeth Leddy
- Stephen McMahon
- Alec Mitchell
- Calvin Hendryx-Parker
- Jeremy Phillips
- Serge Renfer and AGELIACO
- Asko Soukka
- Eric Steele
- Ulrich Stockschlaeder
A special thanks to Kamon Ayeva for not only contributing himself, but recruiting others to contribute.
How about a quick Sea Sprint pre-sprint progress report? Remote sprinter and Sea Sprint team member Ed Manlove set up a development environment for UI testing of plone.app.toolbar and added that to buildout.deco. Timo Stollenwerk automated the test running in jenkins.plone.org. Cris Ewing is organizing remote UI testers at UCLA OIT. David Glick has devised a kanban visualization for running the Sea Sprint. The Sea Sprinters will arrive at Oak Island on Friday in time for a quick swim before heading to Thai by the Sea for a kick-off dinner where these pre-sprint preparations will be reviewed and the sprint plan certified.
Gonzalo Almeida has arrived in the U.S. for Sea Sprint and after his first experience with North Carolina’s finest product is already at work making sure Sea Sprint incorporates the work of Cafecito Sprint. Gonzalo also has a great amount of experience integrating grid layout systems into large Plone sites and will video conference his coworkers at Ravvit.net and Cafecito Sprint alums, Franco Pellegrini and Silvestre Huens, for a technology demonstration at Sea Sprint.
Join the Sea Sprint action starting Friday evening after about 21:00 EDT by tuning into #sprint on irc.freenode.net and watching this blog and the Sea Sprint project page. To follow along or participate, be sure to clone and get comfortable with buildout.deco (fixes welcome).